OpenMW : News (rss feed )

OpenMW 0.5 + youtube vids

Date: 2008-nov-05

We're proud to announce OpenMW 0.5!

New features in this release include simple "walk-and-fall" physics and full working collision with objects and walls. See the changelog for more details. We are now using the Bullet physics engine to handle everything related to physics, dynamics and collision detection, and we hope this will open up for some exciting new features in the future.

Here are some videos of OpenMW+Bullet in action:

OpenMW: Marandus
OpenMW: Caldera Mine
OpenMW: Corprusarium
OpenMW: Mages Guild
OpenMW: Addamasartus

(You'll also find them in the screenshots section.)

Check out the download section for downloads. Windows users: don't forget the updated dll-pack!

New forum / mailing list at Google groups

Date: 2008-oct-02

The new official OpenMW forum / mailing list can be found over at Google groups. If you want to join in on the development, or just have some ideas or suggestions you'd like to share, this is the right place to share it. The group has been pretty active for the last couple of weeks - you can browse the current archive on the group's main page.

Since it's a Google group it works both as an online forum and a mailing list - you don't have to clutter up your inbox if you don't feel you need regular updates on progress.

Link: http://groups.google.com/group/openmw

OpenMW 0.4

Date: 2008-aug-31

OpenMW 0.4 is finally finished!

Among other things, this version adds support for OpenAL/avcodec for 3D sound and MP3 playback, replacing the outdated Audiere library. This release should also work better with non-English versions of Morrowind. See the changelog for more features

There's also a new "libpack" zip file (for Windows) containing all the DLLs and header files you need. No need to hunt around the net for SDKs and such. It's used by both binary and source packages.

Check the download section!

Windows version of OpenMW!

Date: 2008-july-11

OpenMW 0.3 is finished, and yes, it runs on Windows!

You can get a compiled exe with all DLLs by clicking here - (29Mb download).

Alternatively, if you already have the Ogre DLLs, you can download the smaller non-ogre package (802K) and follow the instructions in README.txt. If you're using Linux or Unix, you can find the source code here (126K) or at SourceForge.

There is also the changelog.

Enjoy ;-)

News section and RSS feed

Date: 2008-june-21

I've created a news section on the web site, with RSS feed! This will make it easier to stay up-to-date and follow the progress of OpenMW.

All new releases and other important stuff will be posted here from now on, so stay tuned!

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Last updated: 2008-oct-02